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Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Liang Nuren
Heretic Army Heretic Nation
1999
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Posted - 2012.08.25 17:08:00 -
[1] - Quote
Muad 'dib wrote:faction talos please :D
some how get 9 guns on it, thanks
I'd rather have 4 guns and 100% damage bonus. Same damage output, longer overheat. 
-Liang
Ed: And potentially room for a small neut or two! Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1999
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Posted - 2012.08.25 17:33:00 -
[2] - Quote
Diesel47 wrote:I'd rather have something like a sansha battlecrusier. One that doesn't suck like the succ and phantasm.
Also, this would be amazing.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1999
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Posted - 2012.08.25 17:42:00 -
[3] - Quote
Muad 'dib wrote:Liang Nuren wrote:Diesel47 wrote:I'd rather have something like a sansha battlecrusier. One that doesn't suck like the succ and phantasm.
Also, this would be amazing. -Liang dual ASB fan boi detected
Dual oversized ASB fan boi... get it right!
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2058
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Posted - 2012.09.06 17:15:00 -
[4] - Quote
I will love you long time if you fix the Sansha ships. Seriously.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2060
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Posted - 2012.09.06 17:56:00 -
[5] - Quote
Zarnak Wulf wrote:I've expected a strategic cruiser nerf for a while and have refused to train for them for that reason. I didn't expect it to take 3+ years though... 
I trained them for the purpose of stealing them from wormhole POSes.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2060
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Posted - 2012.09.06 18:55:00 -
[6] - Quote
Fon Revedhort wrote:Since Command Ships and Drake haven't been changed in the slightest for all these years, I guess we should treat your confession as a sign of sudden increase in PvP compherension within CCP? 
Not that Ytterbium doesn't have his head on straight, but ... dude, they hired Raivi and the Top Dawg (Unifex) also solo PVPs. Yeah, they've got some PVPers up there.
-Liang
Ed: Or, at least, Unifex *did* solo PVP and seemed quite competent. I haven't talked to him recently. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2060
|
Posted - 2012.09.06 19:01:00 -
[7] - Quote
Historical Research Advocate wrote:CCP Ytterbium wrote: Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line. It doesn't necessarily means nerfing them to oblivion and beyond, but making sure that each subsystem configuration has a use and they don't overlap on other ships by making them different in role and purpose.
if you're looking for the best way to kick the most players in the nuts at one time, this would be it. Fair warning: people who get kicked in the nuts usually fight back. Expect untold levels of drama.
Three comments: - That will pale in comparison to Summer of Rage 1 and Summer of Rage 2. - Players are always short sighted in their balancing requests and they never have the long term good of the game in mind. - Think of it like pruning a tree - yes it may hurt and suck for a while but you and the game will be better off in the end.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2060
|
Posted - 2012.09.06 19:21:00 -
[8] - Quote
Gabrielle Lamb wrote:Liang Nuren wrote: Three comments: - That will pale in comparison to Summer of Rage 1 and Summer of Rage 2. - Players are always short sighted in their balancing requests and they never have the long term good of the game in mind. - Think of it like pruning a tree - yes it may hurt and suck for a while but you and the game will be better off in the end.
-Liang
I don't really agree, T3's is balanced very well around risk / reward. They're not overly powerful except when combined with offgrid boosting. The only thing that isn't balanced properly is training time, which is made up by SP loss upon death.
I have only this to respond to that: LOL.
-Liang
Ed: Also, you didn't actually respond to anything in my post. You may as well have responded directly to Ytterbium. I was commenting on general balancing and e-rage surrounding it. But your commentary is 100% in line with what I said. :) Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2062
|
Posted - 2012.09.06 20:43:00 -
[9] - Quote
Suleiman Shouaa wrote:Compare a Proteus to a Deimos. Just do it.
Heh, that's such a sad comparison. The Vigilant is slightly better but still falls horrifically short.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2063
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Posted - 2012.09.06 20:54:00 -
[10] - Quote
Lili Lu wrote:And if the current mindset is to buff Tier 1 BCs to tier 2 levels, and not somewhat the other way around as I suggest, how will cruisers gain in utility?
If the new frigates are any example of how the balancing is going to happen, BCs may be what becomes obsolete.
Yes, really.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2066
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Posted - 2012.09.07 00:01:00 -
[11] - Quote
A T2 fit T3 is much better than a T2 fit T2, and a faction/deadspace fit T3 is arbitrarily better than a faction/deadspace fit T2. Seriously, T3s utterly obsolete HACs and pirate cruisers.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2083
|
Posted - 2012.09.07 17:08:00 -
[12] - Quote
Fon Revedhort wrote:CCP Ytterbium wrote:Another anecdote: the insane falloff we get on particular Angel Cartel ship fits was because I failed to properly communicate with CCP Nozh when rebalancing the Machariel while he was looking at Tracking Enhancers. I don't get it: the falloff is insane cause of Mach or cause TE is so ridiculously good? For instance, both Locus coordinator and ambit extension rigs buff optimal and falloff by 15%, while TE impacts fallof twice as much. How is it balanced and how long does it actually take to tune this a bit, given your own words of smaller iterations?
Heh, the falloff is insane because the devs didn't communicate when balancing the two things. That is to say that Nozh was balancing TEs and added +30% falloff and Ytterbium was looking at the same problem from another angle and simultaneously gave the Mach a falloff bonus. I think what this may mean is that Angel ships are going to lose their falloff bonus - which I'm actually a fan of.
Also, regarding the 15% vs 30% of optimal/falloff. I think it's the correct choice. Optimal is a MUCH stronger mechanic than falloff is.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2083
|
Posted - 2012.09.07 17:24:00 -
[13] - Quote
Karah Serrigan wrote: Yeah, because if there is anything we want its homogenization. And there is totally no other weapon system that relies on optimal rather than falloff already...oh wait.
I don't understand what you're getting at. Even with 30% falloff TEs, optimal bonuses are still much stronger than falloff bonuses. High optimal ships are still much stronger than high falloff ships. What is your point?
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2083
|
Posted - 2012.09.07 17:32:00 -
[14] - Quote
Karah Serrigan wrote:Liang Nuren wrote:Karah Serrigan wrote: Yeah, because if there is anything we want its homogenization. And there is totally no other weapon system that relies on optimal rather than falloff already...oh wait.
I don't understand what you're getting at. Even with 30% falloff TEs, optimal bonuses are still much stronger than falloff bonuses. High optimal ships are still much stronger than high falloff ships. What is your point? -Liang Ed: Seriously, just lose the snark and try to say what you meant to say. I honestly don't know wtf you are getting at. Nevermind me, i misunderstood your post. I thought you were saying autocannons should rely on optimal and ships should get an optimal bonus rather than falloff because optimal is the better mechanic. Im bad and i should feel bad.
Heh, it happens to us all on occasion.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2083
|
Posted - 2012.09.07 17:37:00 -
[15] - Quote
Fon Revedhort wrote:Liang Nuren wrote: Also, regarding the 15% vs 30% of optimal/falloff. I think it's the correct choice. Optimal is a MUCH stronger mechanic than falloff is.
Falloff rigs should provide 30% (40% for tech2) bonus then. That's kinda the whole point.
I see your argument and to a point I agree with it. But I feel that the opportunity cost of a low slot is much higher than that of a rig slot.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2083
|
Posted - 2012.09.07 17:54:00 -
[16] - Quote
John Ratcliffe wrote:Cephelange du'Krevviq wrote:
Wish in one hand and **** in the other and see which one fills up first. The Drake is in need of some balancing, as are a bunch of other hulls. I'm looking forward to what their tiercide does for the cruiser and BC line.
If CCP nerf it then they can suck my **** TBH.
Hard to give up your ez mode win button? Awww, it'll be ok. :)
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2083
|
Posted - 2012.09.07 18:01:00 -
[17] - Quote
Fon Revedhort wrote:Liang Nuren wrote:Fon Revedhort wrote:Liang Nuren wrote: Also, regarding the 15% vs 30% of optimal/falloff. I think it's the correct choice. Optimal is a MUCH stronger mechanic than falloff is.
Falloff rigs should provide 30% (40% for tech2) bonus then. That's kinda the whole point. I see your argument and to a point I agree with it. But I feel that the opportunity cost of a low slot is much higher than that of a rig slot. It is. So what? It's like saying opportunity cost of lows in armour ships are lower than those of shield ones and thus should provide reduced bonuses from damage mods. No way! If admitted that optimal is twice as valuable as falloff (which is debatable on itself, btw), corresponding rigs should keep this ratio just as modues.
What a silly assertion. Opportunity cost should and does play a massive role in how powerful something should be.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2084
|
Posted - 2012.09.07 18:16:00 -
[18] - Quote
ITTigerClawIK wrote:Zarnak Wulf wrote:I can't wait for the tears when the rebalancing program gets to supercaps! I think this is going to be down to whoever draws the short straw, kinda like what they do when they need work that involves tackling POS code,
I'm really sad that removing forcefields is going to ruin a hobby of mine - guessing POS passwords to steal stuff.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2085
|
Posted - 2012.09.07 18:46:00 -
[19] - Quote
Fon Revedhort wrote: What a demagogy. In that case locus coordinator rigs provide way too strong bonus compared to TE/TC - since their opportunity cost is so much lower.
I'm not sure that this is actually true. It feels false, but I can't really put my finger on why. My gut says that I rarely feel compelled to fit optimal rigs to optimal based ships that I fly, but I frequently feel compelled to fit falloff rigs to the falloff based ships that I fly. I feel compelled to fit a TE or two on every turret ship I fly - though for different reasons depending on the ship. Most of the time, it's for the tracking bonus (TCs require a mid, capacitor, and have massive fitting costs) - though for falloff ships it's for the falloff bonus.
However, increasing the falloff bonus on Ambits would make feel utterly compelled to fit them. I think the big thing here is that falloff based weapons (blasters, projectiles) have fairly good tracking and I'm just trying to extend their damage projection out. Lasers have fantastic damage projection already and I need to shore up the weakness up close. I guess that's why I prefer metastasis rigs for lasers.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2085
|
Posted - 2012.09.07 18:47:00 -
[20] - Quote
Fon Revedhort wrote:Historical Research Advocate wrote:There is a reason EVE has so many bittervets--you keep kicking us in the nuts. It's right the reverse - bittervets pop up when CCP is unwilling to admit its own faults - like with Drakes, tech3, Titans, cynoes and so on and so forth.
Dammit why you gotta go saying reasonable things.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2085
|
Posted - 2012.09.07 22:11:00 -
[21] - Quote
Blurtmaster wrote:T3 ships are the most expensive ships to fly in the game. You ever lost training time in another ship when you are exploding nicely? I spent weeks retraining those subsystems.
I see no reason to rebalance them at all. In that case, if EVER, I will ask for T3 battleships at the same time as a compensation to the annihilation to the T3 builders that will become unemployed and their children will starve.
Also to the fact that even marauders (most) are quite useless and needs a boost.
Do not get me started on Black Ops. I will just start to cry.
Yes, I have lost SP to T3s. Nerf them.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2086
|
Posted - 2012.09.08 04:22:00 -
[22] - Quote
Veryez wrote:There is another point to consider here. I always thought one of the purposes of Tech 3 ships was to allow new players to quickly train up to an fairly effective ship. Nerfing them too hard will remove this path from newer players, nerfing new players is never in EvE's best interest. And before anyone gets any ideas, I despise the thought of retraining skills, so none of my characters will ever sit in a Tech 3 ship. Besides a well setup Tech 2 ship can usually perform whatever job you need, but the increase in training time will hurt newer players far more than vets. Going from being effective in a Loki, to much worse than a huginn/rapier won't bother those players who already have recon 5 trained. CCP needs to remember this when re-balancing ships, I don't disagree that better balance is needed (as my hanger full of fleet command ships will attest), but we need to remember just who will be most impacted by this.
The new T1 ships are pretty amazing. Don't count them out as viable platforms for general use.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2086
|
Posted - 2012.09.08 14:42:00 -
[23] - Quote
Gabrielle Lamb wrote: You mean they're OP when coupled with deadspace modules and fullsets of HG pirate implants? Most successful t3 fits I see tend to cost more then a carrier / dreadnaught does.
They're OP without deadspace mods and HG pirate implants too. Furthermore, cost is generally not a balancing issue. See RDDD Titans.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2087
|
Posted - 2012.09.08 20:07:00 -
[24] - Quote
A few comments: - Your name seems appropriate - I'm not sure how you can claim the Tengu is only as good as a Cerb with a straight face. - DPS is not the only metric by which we measure ships. The Proteus is arbitrarily better than the Brutix just as the Legion is significantly better than the Zealot. - People are willing to spend the ISK on T3 ships because they are OP. - Prices are set by the market itself, CCP has nothing to do with it.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2087
|
Posted - 2012.09.09 00:46:00 -
[25] - Quote
Tomcio FromFarAway wrote:...Just like Ishtar is significantly better than Vexor and Vindicator is much better than Mega. ... That's an exaggeration. I agree that all T3s are in need of *some* balancing ( it's more about giving a very specific roles, which are distinct from T2s and there is no overlap ) but saying that ALL T3s are OP is just too much.
Today I visited about 36 systems ( 12 hisec and the rest was in lowsec ). Proteus and Legion are a very rare sight. I saw only 3 Protei and 2 Legions. Loki is slightly more common. 6 or 7 Lokis spotted today. Tengu is way too common. I saw around 30 of those aberrations today. Wouldn't mind some nerfing being applied to that bugger.
I have seen many, many more other combat ships today. If T3s are all so OP then why don't I see more of them ( excluding the One ) ?
The problem here is that they're not meant to be better at the T2's role than the T2 ship is. The Loki that you complained about, for example, occupies some weird place between Vagabond/Huginn/Sleipnir that sometimes obsoletes all three. But nope, it's not OP at all!
Quote: Actually they have everything to do with it because it was them, who devised the Tech3 production chain and resources. Even with current prices, T3 production is not really worth the trouble when compared to simple T1 + some T2 production. If the prices would need to drop even further than they already are then it would simply make this branch of industry dead, practically overnight. Of course the price would be irrelevant because after nerfage, which would make T3s worse or even equal to T2s, no one would really fly those ships any more. What would be the point? The only thing that could really influence their prices would be a rework of wormholes and T3 production chain. I can't see that happening ever ( at least not in a foreseeable future ).
The problem with your assertion is that the current prices would fall because the demand for the final products would fall. Learn 2 Economy.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2089
|
Posted - 2012.09.09 03:40:00 -
[26] - Quote
I didn't say the first thing. I'll respond to the rest in a minute. :)
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2089
|
Posted - 2012.09.09 03:51:00 -
[27] - Quote
Noisrevbus wrote:Quote:The problem with your assertion is that the current prices would fall because the demand for the final products would fall. Learn 2 Economy. Though Liang, that doesn't apply when we compare ships that use the same base components. T3 sticks out a bit since even their production is wildly different and tied to a specific part of the game. Whereas a CS for example will always be more expensive than a HAC, to produce, or a BS more expensive than a frigate.
I knew exactly what I was saying and why it would work that way. :) The real question I have is what they're going to do to fix WH space when the demand for its product largely dries up.
Quote: I am really not fond of Ytterbium's comments, since it feels like he is venting industry-terms without rooting them in this game. Slipping a "balance shouldn't be about cost" out there without getting to the bottom of what he means or intend for it to play out within EVE seem somewhat unresponsible.
This is the same tag line that was used when nerfing the Titan RDDD and several other expensive ships. Just because it's "expensive" doesn't mean that it should be a license to WTFPWN everything in sight - which is the current state of affairs.
Quote: Read Mittens Smedley article. He likes the Rifter and Drake because it doesn't matter if he lose them. Have Ytterbium even gotten around to ponder the implications of that?
I can't speak for him, but I suspect that he has thought about it and that it isn't part of his job. That said, Rifters are basically free and have always been thought of as throw away PVP ships. AFAIK, Drakes are on reimbursement policy for his coalition. Why would he care if he loses one of those?
Quote: I'm extra weary of these topics (and i'm not trying to sound effectfully fatal here), but i have literally seen games die because the interaction lost meaning. It didn't stop first. I have seen admirable attempts to cater to players to go out there and shoot - but when it lost all meaning it had the opposite effect. It's not a eulogy over EVE or anything, i'm just saying it's a perspective to consider. EVE is struggling with those topics on a community-level, at the very least.
It's the ship-version of discussing Moons (or better yet, space) as conflict-drivers.
Meh, I personally think the health of Eve is doing better than ever. You're getting extremely long in the tooth and I feel that you're losing perspective on the game itself.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2089
|
Posted - 2012.09.09 04:51:00 -
[28] - Quote
Pink Marshmellow wrote:Have you ever seen a T3 Hictor
No.
Yes, I've seen dozens in PVP.
Quote: T2 field command ships typical are superior to T3 cruiser in firepower. (Except the Nighthawk which is a lulzy and problematic ship.) The Astarte, Absolution, and Sleipnir kicks T3 ass the dps department.
T2 HACs typically have better mobility, smaller sig radius, and longer range capabilities than T3. HAC's are mobile, tanky RR gang cruisers with good firepower.
This is just wrong. I'm seing HACs having the same mobility and the same range while T3s having much more tank and the same DPS as BCs - even when everyone in question is fit with T2. And that ignores the fact that the T3 is simultaneously acting as a quasi recon.
Quote:I ask of CCP to be reasonable and not listen to rabid blabbering people who say things without any real backup.
Indeed. But just because you personally don't find it appealing doesn't mean it isn't good for the game in the end.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2089
|
Posted - 2012.09.09 05:20:00 -
[29] - Quote
Pink Marshmellow wrote:Liang Nuren wrote:
This is just wrong. I'm seing HACs having the same mobility and the same range while T3s having much more tank and the same DPS as BCs - even when everyone in question is fit with T2. And that ignores the fact that the T3 is simultaneously acting as a quasi recon.
-Liang
When was the last time you say anyone flying a Cerberus or Eagle? How often do you see people flying Sacrileges? The problem you ignore is that many of these HAC's are simply poor. Are you saying that it is the fault of Tech 3 ships that many of the HAC's are not flown very much? Why should I fly a deimos when I can fly a brutix for more power and only a quarter of the price? The deimos tank makes little difference as it is still a fairly glass cannon. Your argument is the same saying that Marauders should be weak while at the same time you pvp in a pwnmobile Pirate BS.
Comments: - I wasn't talking about the Cerb, Eagle, or Sac. Your argument just falls flat here. That said, I know a couple of Sac fanatics. - I wasn't saying that it's the fault of T3 ships that HACs aren't flown. I was saying that T3s occupy some weird place with the DPS and tank of a CS with the mobility and range of a HAC and the minor ewar of their Recons. - The Brutix doesn't have a falloff bonus so the Deimos still has a role (believe it or not). Also, LOLBRUTIX. Who the **** would fly a Brutix for DPS anymore? - I did not say anything about Marauders vs Pirate BS, and I wouldn't say that is in any way equivalent to my argument at all.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2089
|
Posted - 2012.09.09 06:27:00 -
[30] - Quote
Pink Marshmellow wrote: -You spoke of T2 HAC's in general, are you saying that the Cerb, Eagle, or Sac are not HAC's?
Oh tell me enlightened one, are the description and skill requirements that I read on those ships wrong?
- Simple fitting shows that you are wrong, T3 cannot reach the dps of CS(other than the nighthawk) show me a proteus that outdpses an Astarte, or a Legion with a Abso, or even better a loki with a Sleipnir.
-Oh that's right with the Talos no one who flies a Brutix or a deimos either lulz.
A few more comments: - People don't tend to talk about the Augoror when discussing the cruiser class vs the BC class, and nor should we really discuss the Cerb or Eagle when comparing HACs to T3s. I don't find it useful to compare the Sac to the Legion because the comparing the Zealot to the Legion is a much better comparison in both role and fittings. That said, the Legion blows the Sac away. - The Proteus (1213 DPS) actually does outdamage the Astarte (1181). It basically comes down to a matter of slots (including rig slots) so its performance doesn't degrade as quickly as the Astarte's does. - The Talos doesn't do the same thing that the Myrm (Previously Brutix) does. The Myrm is straight superior in a lot of ways.
[Proteus, Max Gank] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Tracking Enhancer II F-aQ Phase Code Tracking Subroutines Damage Control II
Experimental 10MN MicroWarpdrive I True Sansha Warp Scrambler Large Shield Extender II Large Shield Extender II
Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M
Medium Core Defense Field Extender I Medium Core Defense Field Extender I Medium Hybrid Burst Aerator II
Proteus Defensive - Augmented Plating Proteus Electronics - Friction Extension Processor Proteus Engineering - Power Core Multiplier Proteus Offensive - Hybrid Propulsion Armature Proteus Propulsion - Gravitational Capacitor
Hammerhead II x5
Quote:Come on back up your statements with facts and statistic. The Burden of proof is upon you to show what you say is true.
Amusing.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2089
|
Posted - 2012.09.09 07:54:00 -
[31] - Quote
Roime wrote: Indeed, an amusing Proteus fit. Really, a shield Prot that has no advantages over the armor fit, that is commonly flown... with almost 3x EHP?
You can't please both EFT warriors and people that want practical PVP fits. I figured that I better actually post a "max DPS" fit because anything less and he'd respond with an equally unrealistic Astarte. It's obvious he's more interested in EFT than in real PVP.
A real Proteus gives you two options: ******* massive buffer combined with great DPS or ******* great active tank combined with great DPS. Oh, and the quasi recon action too. That's always nice.
-Liang
Ed: Also, it was not in fact better in every base stat.  Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2093
|
Posted - 2012.09.09 15:28:00 -
[32] - Quote
Pink Marshmellow wrote: Just from seeing this I can clearly see that you have no idea what you're talking about. Such a laughably terrible fit. There are reasons why Shield Proteuses do not exist.
You can fit the same mods on the astarte and get better damage and tank, at a cheaper price as well.
I was asking for a practical fit, not some ridiculous EFT warrior fit that will obviously die in a fire. Your argument that proteus can match or exceed the astarte dps is invalid.
Heck a shield gank Talo would be superior and cheaper.
Go back and play EFT warrior
Again, the problem here is that you're completely wrong. The Astarte does not get significantly better DPS in any realistic fits. You say that the shield Proteus is not viable because of the cost, but the same is true of the Astarte. Nobody would fly either ship because the Myrmidon does it better. Furthermore, it's so hard to know when you're asking for practical fits vs EFT warrior fits considering that nothing you've said has had any grounding in the reality of PVP.
If your goal is PVP fits, I think we don't have to look any further than your corp's own killboard to see why the Proteus is preferred over the Astarte. This is what I'd say about the Proteus vs Astarte: - There is not a significant DPS difference between the two - The Proteus tanks arbitrarily better - The Proteus is faster - The Proteus has a smaller sig radius (about half size) - The Proteus has a scram range bonus
Furthermore, to call me an EFT warrior is amusing. I've got 86 kills in solo/micro/small gang combat so far this month and it's only the 9th. You've got 168 lifetime kills. And hell, even if you're posting on an alt: I've got more kills this month than anyone in your corp - even if we include the POS mods and neglect the blobs you guys fly in.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2093
|
Posted - 2012.09.09 15:30:00 -
[33] - Quote
Roime wrote:Ok I derped the speed numbers, true :D
You derped on a lot more than the speed numbers.
Quote:Are they overpowered in null (a serious question)?
Considering that there are massive blobs of T3s floating around in null sec? Almost certainly.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2093
|
Posted - 2012.09.09 15:40:00 -
[34] - Quote
Pink Marshmellow wrote:Liang argues that the Proteus is op claiming that it outdpses the CS counterparts. I counter saying that a proteus can't outdps a astarte without using more mods.
Liang counters using a fail fit, that when pointed out how fail it was, he tries to cover up the fact by saying that I was demanding as "fail EFT warrior fit", when I have never claimed so.
Conclusion: Liang is trolling or being dumb.
All this crying about T3 is what I see as "No fair my 100 million ship can't easily solo a 500+ million ship! I demand a nerf!"
Actually, this is you being a ******* ******. That's not at all what I said. What I said was that the Proteus (and T3s in general) occupy some weird area where they have minor recon abilities combined with near command ship level DPS and HAC level mobility and sig.
As to putting an EFT warrior fit out there: Yeah I absolutely did. You've already limited the scope of what I could put on the ship and I felt I was pushing my luck by putting a 5M ISK T2 rig on it. But really, the biggest reason was because I knew that someone (you) was going to counter with an EFT warrior Astarte fit.
This is the fit I had in mind when I made the statement in question: [Proteus, Gank] Medium Armor Repairer II Medium Armor Repairer II Imperial Navy Energized Adaptive Nano Membrane Energized Adaptive Nano Membrane II Damage Control II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Experimental 10MN MicroWarpdrive I Medium Electrochemical Capacitor Booster I, Cap Booster 800 True Sansha Warp Scrambler
Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M
Medium Auxiliary Nano Pump I Medium Nanobot Accelerator II Medium Nanobot Accelerator II
Proteus Defensive - Nanobot Injector Proteus Electronics - Friction Extension Processor Proteus Engineering - Power Core Multiplier Proteus Offensive - Hybrid Propulsion Armature Proteus Propulsion - Localized Injectors
Hammerhead II x5
I have no doubt that you're going to complain about that TS scram, but the truth of that matter is that the Proteus gets a scram range bonus and therefore it's worth fitting a faction scram to it. Just like I fit faction scrams to my Arazus and even sometimes interceptors.
Quote:If I were to apply this argument, T2 HAC's shouldn't "obsolete" T1 counterparts, but they do.
Actually, that's exactly what CCP is saying.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2093
|
Posted - 2012.09.09 15:45:00 -
[35] - Quote
Roime wrote: Proteus vs. Ishtar = Ishtar wins Proteus vs. Astarte = Astarte wins Eos vs. anything = Eos loses
HAHAHAHAHAHAHAHAHAHAHHAA, no. The Proteus will **** that Ishtar and it'll do the same to the Astarte. Hell, the Proteus can straight up tank the Astarte while murdering it with Astarte level DPS.
Quote: Price tag rivalling capitals, and losing SP seem to work on Tranquility as real limitations. T3 is not the best tool for every situation, and losing a T3 is in fact a big deal to most.
So that's why there's fleet battles with hundreds of Tengus and Lokis involved. It makes so much sense now: nobody would ever fly one of those in a massive blob because they might have to retrain 12 hours worth of skills. :( :( :(
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2094
|
Posted - 2012.09.09 20:49:00 -
[36] - Quote
Tomcio FromFarAway wrote:Also - I believe that retraining level5 of rank1 skill takes a little bit more than 12hours. 
Given the rate with which people are losing them, I doubt most people train the skill back up to 5. Either way it's at most a 4 day train. Big ******* whoop.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2094
|
Posted - 2012.09.09 20:52:00 -
[37] - Quote
Roime wrote:Same goes with Astarte, it's a better field command ship than Proteus.
No, it really isn't.
Quote: Surely Proteus is the gankiest, tankiest and even cloakiest cruiser, and will murder many/most/all other ships in a point blank brawl. Is a point blank 1vs1 brawl the intended role of Ishtar? Or Astarte? Arazu? Are you saying that Proteus shouldn't have a niche like that?
I'm saying that giving a ship the tank and DPS of a command ship with the mobility of a HAC and some recon thrown in for good measure is overpowered.
Quote:Why would anyone fly a T3, if they were mediocre at everything?
You're acting like they can only fit one subsystem at a time, or only fulfill one role at a time. That's just false.
Quote: A subsys level V takes over 3 days. You probably aren't seriously suggesting that people feel the same about losing billion isk T3s and Drakes, so I I'm not going to pick it out.
That assumes most of those jokers require the skills to 5 before flying the ship in a blob. Money says they don't.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2094
|
Posted - 2012.09.09 20:54:00 -
[38] - Quote
Roime wrote:Jerick Ludhowe wrote:Roime wrote: Proteus vs. Ishtar = Ishtar wins Proteus vs. Astarte = Astarte wins
Please stop intentionally misinforming the public, it's simply not amusing. Please stop being thick. Everybody knows what a 150K EHP cruiser doing 1000dps means in a brawl, and it would be cool if everybody acknowledged how pointless imaginary 1vs1 duels are in ship balance discussions.
I'm glad to hear that 150k EHP cruiser tanks with 1000 DPS are only useful in 1v1s. Nobody would ever utilize the superior sig radius, DPS, tank, and "minor" recon abilities to make the ships better than a field command could ever be.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2094
|
Posted - 2012.09.09 20:55:00 -
[39] - Quote
serras bang wrote: again this just gose to show that the problems with t3 are infact all to do with pvp so why should pve fits get nerfed due to pvp again i yet see anyone here complaining about the 14k alpha of a tornado or anything else eccept those that are defending the tengu.
simple thing is it dosent matter the hull if i spend in the region of 2 billion isk on a mission fit ship i expect it to not only do lvl 4's fairly easily but to do in an acceptable time or i may as well just go and blitz lvl 3's
The Tengu would need nerfed for its PVE abilities, even if it weren't mindbogglingly amazing at PVP as well.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2094
|
Posted - 2012.09.10 00:40:00 -
[40] - Quote
serras bang wrote:Liang Nuren wrote:serras bang wrote: again this just gose to show that the problems with t3 are infact all to do with pvp so why should pve fits get nerfed due to pvp again i yet see anyone here complaining about the 14k alpha of a tornado or anything else eccept those that are defending the tengu.
simple thing is it dosent matter the hull if i spend in the region of 2 billion isk on a mission fit ship i expect it to not only do lvl 4's fairly easily but to do in an acceptable time or i may as well just go and blitz lvl 3's
The Tengu would need nerfed for its PVE abilities, even if it weren't mindbogglingly amazing at PVP as well. -Liang the tengu pve fit is actualy extreamly tight my current top dps hml tengu at only 760 dps might i point out pales in comparison to other even the just over 960 dps of hams still pales in comparison. but to get these figures you not only have to spend in the region of 1.8 bill on the ship then a further 1 - 1.3 bill on implants and another 1bill or so if you want crystal implants its still capable of actualy dieing if you bugger up a couple of triggers. i mean really considering you can spend 3 billion pluss on the ship,fit and implants to get out of the tengu what mission runners do witch aint a lot lets face it you would expect the kind of performance a tengu gives you and atm caldari dose not have anything that come close to the tengu not even the cnr.
Don't bullshit me m8. You do not need to use a crystal set or use a deadspace booster to tank even the most heinous of level 4s.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2095
|
Posted - 2012.09.10 00:56:00 -
[41] - Quote
The only reason to fit your Tengu with 3B worth of **** is for your own personal sense of bling. There's nothing stopping you from getting the requisite 5 damage mods (BLA II, 4 CN BCU). The kind of fit you're talking about is what I'd expect to see soloing C3s, C4s, or L5s. Not tanking the pitiful DPS that a L4 can put out.
Furthermore, just because you spent billions on your ship doesn't mean it should be immune to the nerf bat. Just because you think that there's nothing out there in Caldari-land to replace it doesn't mean that it should be immune to the nerf bat.
The ship is getting nerfed.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2095
|
Posted - 2012.09.10 02:10:00 -
[42] - Quote
Noisrevbus wrote:It's a bit saddening that you find me so long-toothed these days that you don't even respond properly to my posts anymore Liang. I'm not saying that to troll you, but it feels like frustration is taking the better of you here and your posts are sadly suffering. You know i usually consider you a quality poster. Don't be so vigilant in the topic that your individual post quality drop to where you don't bother reading the posts properly anymore. I really couldn't make any sense of your last reply at all, it felt like we talked about two completely different things, and i had no idea what you were on about.
We should hop on vent some time and hash it out. Your commentary on fleet history has been excellent and I don't tend to say much about it. From reading your posts, I can't help but wonder if your involvement in fleet combat has jaded you to how awesome the rest of Eve is. Most of what I'm objecting to is the constant doomsaying regarding ship balance and how Tier 3s are the end of the game and poorly thought out.
But anyway, let's hop on vent some time. Hell, maybe we'll go for a roam if you're on late enough (~8-10pm to 1-2am Pacific). :)
Quote: When it comes to turret-sniping they are definately easily as good, but not necessarily completely overshadowing. Consider each Tech III equivalent to Eagles, Zealots, Ishtars and Muninns in LR setups.
When it comes to the EW subsystems they're not even on par. When it comes to special traits they're not on par either, ie., the Tengu do not lob missiles like the Cerb (as noted, the problem is rather that said speciality have no larger appeal in the environment). The Loki is not faster than the fast Vagabond. It's more a hybrid issue of it being 75% of a Vaga and Huginn at once (those setups were amply named).
When they begin to obscure is when you factor in tank, since the way the class is designed things like tank or link-ups come ontop, the broad sort of pile on. It's a bit of a stretch claiming the any Tech II ship was made with "tank" in mind though, so that's not a role. This means the obscurity begin to manifest itself when you compare a Legion to an AHAC pulselot because the tank is conceptually tied to SR setups (ie., a similar weapon system with the role reinforced by a better tank). Think about it.
In most instances what make the ship feel better is not a better specialisation, but a better stacking of the hybridization (ie., you get something akin the Tech II trait plus an additional feature: tank, link, ew etc.).
Let's first start with the conversation about tank. The thing about it is that the tank trait is assigned to Command Ships on the T2 level - both to fleet and field commands. That's one of the reasons that the conversation has turned to focus so heavily on tank. Even according to the "EFT numbers" (which typically discount things like sig radius and speed), T3s are just flat superior to CS. From what I can see, we basically agree that T3s dominate the tank role but we disagree that it's a CS trait.
From there we can start to look at how T3s interplay with the HAC role. I'm not going to belabor the point, except to say that the primary attributes I'd assign to successful HACs are speed, agility, and range. In some cases, it allows them to project close range ammo out to more significant distances and in others it lets them participate in 100km sniping gangs. It should be immediately obvious that the Legion, Loki, and Proteus usurp the Zealot, Muninn, and Deimos' sniping roles, but the Tengu does not usurp the Cerb or Eagle's sniping roles. The Proteus vs Deimos is notable because I can't really imagine anyone sniping with either one of them. Chalk one up to the power of optimal bonuses. But the important thing to take away from that is that 3/4s of the HACs are just as good at range as their T2 counterparts and generally have much better DPS. Some quick looking at stats should tell you that they have most of the speed and agility of their T2 counterparts as well. This leaves us with T3s being 90% command ship and 90% HAC.
From there we can begin to dissect the Recon layer that T3s provide. The ECM Tengu and Neut Legion are generally not worth discussing, but the 65km Web Loki and 30km Scram Proteus most certainly are. While it's true that they're not as good as the Huginn/Arazu, I think it's worth remembering that after a certain point range bonuses begin to lose some of their power. I think your assertion that T3s are 75% recon and 75% HAC is pretty accurate, but that the strength of the ranges being covered means the T3s are still eclipsing most of the useful range for recons.
And ultimately, that's why what we're seeing here isn't just 75% HAC/75% Recon, but something more akin to 90% CS/90% HAC/90% Recon. I know they're OP as hell and frankly anyone that says they aren't is just out of their mind and lacks all sense of perspective. But that doesn't mean that I'm eager to see large chunks of my hangar nerfed and I'm doubly unexcited by the prospect of an impending WH nerf. And make no mistake about it - the economic impact of a WH nerf is the part that concerns me most. :)
I'm running out of space in this post, so I'll just comment on the remainder of your post instead of quoting it. Yes, absolutely: HACs desperately need a review and I'm super excited by the prospect. Whether or not only certain subsystems are needing tweaking: yes almost certainly. Whether or not T3s will need nerfing after a HAC+Recon+CS boost? Probably the Proteus and Loki in the tackle department, but the Legion and Tengu are fine to underwhelming.
No matter what happens, I'm super eager to see what Ytterbium and Fozzie do to ship balance in the next year. :)
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2095
|
Posted - 2012.09.10 02:39:00 -
[43] - Quote
I feel like you have three topics in this post: - ISK should be a factor in balancing - Rebalancing HACs and Recons may invalidate Tier 2 BCs - Crucible power creep (primarily Tier 3 BCs)
I'd say that ISK is a factor in balancing. What is meant when someone says "ISK is not a factor in balancing" isn't that ISK doesn't play a role but instead that simply being expensive should not be a License To Kill. Consider: I'd pay 100 billion ISK for a Zealot with 99% armor resists. Could it be killed? Yes. Would it still be OP as hell? Yes. Would the ISK factor balance it out? No.
Regarding HAC/Recon rebalancing invalidating Tier 2 BCs... I don't feel that is true based on what I saw in 2006/2007. Yes, it's possible that they'll be "obsolete" in the same sense that the Hurricane "obsoleted" the Cyclone... which is to say not very obsolete at all.
As to Crucible power creep: I think we both know that I believe the introduction of Tier 3 BCs was a fantastic move on CCP's part. I think they're fantastically balanced: good DPS, battleship range, and frigate tank. But not all of it relates to ship balance either: you have to remember that they're paper thin and that destruction powers the economy of Eve. They're veritable engines of destruction - both their own and others.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2095
|
Posted - 2012.09.10 02:42:00 -
[44] - Quote
serras bang wrote: so essentialy a ded sb is required also i have also noticed that each of your fits use an ab something i dont due to cap issues i also notice your useing a cpu sub system not the sensor stregnth one witch is highly adviced against gurista rats and im beating that even these setups you have put here all have very little room for change. also you have to factor in the 150 mill or so for each rigs so unfortunately all you really proven is a mission fit tengu dose need ded and or faction mods and that you need a minimal of 1 bill to build em.
I frankly have no idea how the heck you're having cap issues in a Tengu running L4 missions. Can you post your fit here or in another thread? Because whatever it is that you're doing: you're doing it wrong. Also, your cost estimates are terrible. It's not 500M for those rigs.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2095
|
Posted - 2012.09.10 03:05:00 -
[45] - Quote
serras bang wrote:i said rougly 150 mill a rig and yes when im next in game i will post my fit
The rigs for a PVE Tengu costs 20,388,891 ISK in Dodixie right now. In total, not per rig.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2095
|
Posted - 2012.09.10 03:12:00 -
[46] - Quote
Yes. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2095
|
Posted - 2012.09.10 03:36:00 -
[47] - Quote
Pink Marshmellow wrote:A tech 3 ship is not some solopwnmobile. Of course a more expensive ship should beat its cheaper counterpart in a 1 vs 1 situation with equal pilots.
Tech 3 ship will fare against one and possible maybe, just maybe 2 cheaper ships. But anymore than that and the tech 3 will die like any other ship. There are simple ways to counter t3 ships such as neuting, ewar, etc. It may take longer for it to die, but it will die nonetheless.
I don't know how you can say that with a straight face. Seriously?
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2095
|
Posted - 2012.09.10 04:05:00 -
[48] - Quote
serras bang wrote: you got a good point and i missed this post tier 3 bc's balanced on what bassis ? 14k volley from one and something like the naga barely hiting 9k not to mention all the other advantages the minmitar tier3 has. tell yah what take any tornado and fire a volley or 2 into even an active tengu bet it gose pop
Jesus Christ, just stop posting. Your arguments are so dumb and without merit that it boggles the mind and actually damages your cause. Have you ever tried to actually shoot a PVP Tengu with 1400s and close range ammo? 
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2095
|
Posted - 2012.09.10 04:09:00 -
[49] - Quote
serras bang wrote:Liang Nuren wrote:serras bang wrote: you got a good point and i missed this post tier 3 bc's balanced on what bassis ? 14k volley from one and something like the naga barely hiting 9k not to mention all the other advantages the minmitar tier3 has. tell yah what take any tornado and fire a volley or 2 into even an active tengu bet it gose pop
Jesus Christ, just stop posting. Your arguments are so dumb and without merit that it boggles the mind and actually damages your cause. Have you ever tried to actually shoot a PVP Tengu with 1400s and close range ammo?  -Liang you simply get a point on them any tackling merlin should be capable of this
                    Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2095
|
Posted - 2012.09.10 05:24:00 -
[50] - Quote
I believe that we're both conversant enough with the economic realities of Eve and the production pipelines of T3 ships to know that the cost of T3s is exactly what the market will bear. You can't even blame it on that many other aspects of the market since the T3 manufacturing chain is so insular from the rest of the market. This isn't a case of CCP price fixing something as they do with pirate/faction fation - players are voting with their wallet and they believe that T3s are superior enough to everything out there to pay the price and risk the SP loss.
Moving on, I would claim that the 500m investment vs 500m investment is a fundamentally flawed concept for a variety of reasons. For starters, Eve is a game about incremental rewards taking exponentially longer to attain. It's built into everything in the game from the skill system to the ship balancing. Furthermore, the concept totally neglects the fact that there's 100 people's time involved trying to kill one guy in an expensive ship. Please let me be clear here: I'm not saying that I believe the 100 people's time should be the determining factor. I'm saying that it shouldn't be ignored as this argument does.
Ultimately what I'm getting at here is that ISK should play a role, but something being expensive shouldn't grant a license to kill for invulnerability. The problem is exacerbated because anything that's seen as being overpowered will naturally rise in price. And that's exactly what CCP is trying to get at when saying that ISK is not a balancing factor when balancing the game. Bringing the argument back to full circle: T3s do both of those in a lot of ways and that's why they absolutely do need nerfed.
Regarding the T2 vs BC balance discussion: I've always said that I really like the Tier 2 balance. The Harbinger could use some fittings nudges and the Myrm could use some more bandwidth, but overall I really like it. It sounds like CCP will be taking a slightly different approach and be adjusting HML to nerf the Drake and hitting the base stats on the Cane a bit. It'll probably turn out fine - 6 of one, half a dozen of the other.
But at any rate, I don't think I agree that HAC vs Tier 2 BC balance is fine even if we ignore price. While you say that you can kill Tier 2 BCs in anything you like, I don't believe that's a particularly valid balance point. After all, I solo kill BCs in T1 frigates. Consider the case of a shield gank Myrmidon vs a Deimos. The Deimos most certainly isn't going to close up with the Myrm and it's not going to have much of a chance at range either. Its best bet is going to be Null kiting with a long point and hoping to whittle the drones down before it gets eaten alive. Even that can be kinda risky, depending on the Myrm fit in question.
You might think that I just implicitly agreed that the Deimos is so broken that why would I care if the Proteus obsoleted it. The truth is: I don't care if the Proteus obsoletes the Deimos (though make no mistake: it does). I just care that the Proteus has so many outlier points. It outright eclipses an awful lot of ships for a ship that's supposed to shine from its versatility.
You touched on ASBs, but I believe it was actually Soundwave that was driving both of those initiatives. Either way, Fozzie was not yet employed by CCP when they were announced or when the expansion finished. No matter how fast you think his ramp up time is due to prior knowledge, it's not that fast. :)
You further touched on Tier 3 BCs in a later post. While it's absolutely true that I love the new Tier 3s, I wouldn't say that I'm blinded to the imbalances that they may cause. It's just that I don't see the imbalances as being important. They're fantastic engines of destruction (a phrase you drew exception to) - but the point is that they both kill easily and die easily. You say that it's not meaningful losses, but a fit Tier 3 + fit currently runs ~180M ISK in Dodixie. If you're willing to make big sacrifices to efficiency you can probably get out the door for 140-150M.
Quote:Even that is mostly rhetorical, since i know you do - as you enjoy play-fights in Amamake.

-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2097
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Posted - 2012.09.10 18:21:00 -
[51] - Quote
Asssassin X wrote: it's not an assumption, it's mostly fact from our part of warfare where we are always going against the blob and due to us living in wormholes we are kinda forced to use tech 3 ships because doing it in bs's just won't cut it for logistic reasons so don't try to turn an argument over tech 3 use when we do it everyday against "le blob". If the bigger blob users used tech 3 then this arguement wouldn't come up. Drakes take low sp on mass to use while tech 3's need alot more. Tech 3 for subs and t2 fitting it like 500mil but doesn't really do any better than hacs......a tech 3 fitted 1.5bil does better than a hac but a 1.5bil hac will also do better than a scrub fit tech 3.
So how do you explain the 200+ man Tengu blobs in null sec lately?
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2097
|
Posted - 2012.09.10 18:37:00 -
[52] - Quote
Asssassin X wrote:Liang Nuren wrote:Asssassin X wrote: it's not an assumption, it's mostly fact from our part of warfare where we are always going against the blob and due to us living in wormholes we are kinda forced to use tech 3 ships because doing it in bs's just won't cut it for logistic reasons so don't try to turn an argument over tech 3 use when we do it everyday against "le blob". If the bigger blob users used tech 3 then this arguement wouldn't come up. Drakes take low sp on mass to use while tech 3's need alot more. Tech 3 for subs and t2 fitting it like 500mil but doesn't really do any better than hacs......a tech 3 fitted 1.5bil does better than a hac but a 1.5bil hac will also do better than a scrub fit tech 3.
So how do you explain the 200+ man Tengu blobs in null sec lately? -Liang If you read what I said then I said from our part of warfare. We have not come up against a 200man tengu blob and if we did we wouldn't fight it anyway as 200 is just too much even for us :)
I'm mostly pointing out that it's a fallacy to assume that only you have access to Shiny Fleet and the blob is always in T1 fit **** fits. If the effectiveness is there, it won't be terribly long before they're flying it too.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2098
|
Posted - 2012.09.10 20:17:00 -
[53] - Quote
chris elliot wrote:Having shiny fleets doesn't seem to keep people like -A- from loosing tons of them to drakes and maelstroms though. Having them, and using them properly however is what seems to make peoples butthurt-o-meter go up.
It's pretty universally true that someone with a clue is going to kill someone without a clue. This kind of phenomenon makes people say that T1 frigates are untouchable and unkillable. 
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2098
|
Posted - 2012.09.10 20:46:00 -
[54] - Quote
I think that accusing *everyone* that's in favor of a T3 nerf of being idiots/noobs that die to them all the time is utterly incorrect. I'd counter by saying that *everyone* who can't recognize how incredibly OP they are either has a financial motive (eg, they live in a Wormhole like Verge does) or they can't bear giving up their Win Button.
But we'd both be wrong, now wouldn't we?
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2098
|
Posted - 2012.09.10 21:41:00 -
[55] - Quote
Pink Marshmellow wrote:You talk crap about how ISK should not be a balancing factor, yet you fly around with Crystal Implants: http://eve-kill.net/?a=kill_detail&kll_id=12135625What if tomorrow we nerfed Crystals from 50% -> only 10% bonus to shield boosting, what say you about that?
I'm sure you're expecting me to ~rage~ or something. The truth of the matter is that Crystals are very expensive and very powerful. I've been able to do some patently ridiculous things by combining them with some intelligent piloting. I'd say that their cost is relatively well balanced by how useful they are and that the market has largely set the price for them. You don't have to look any further than Talismans to know that.
If a dev made a post telling us that Crystals were getting nerfed, I'd simply shrug and say it was good while it lasted. Yeah I'd basically be out a few billion but it's not that big of a deal. I've got lots of ISK.
That's actually a fairly standard cloaky gank Proteus fit. It was definitely the wrong Proteus to bring to the fight but the right one was 10 jumps out. It was literally the best ship I had for the fight at the time. There are innumerable ships that would have been better off, but really that was the best ship for that fight I had at the time.
The most you can accuse me of is failing to bring the right ship for the job, not having a **** fit. :)
Quote:I question your ideas about PVP: http://eve-kill.net/?a=kill_detail&kll_id=11877831Do we as EVE players really want someone like you to be the source of balancing? You claim that we are biased, yet have you looked in the mirror? Your bias sticks out like a sore thumb.
Haha, that fit is epic. I had so many good fights with it. I would have have consistently argued that it's straight up better than the Scimitar for solo low sec Logi work. The biggest weakness it has is cap, but ultimately it's not that big of a deal. That ship was able to simultaneously hold a Sacrilege up against a kite Vindicator and tank sentry guns, a Hype, a Domi, a Cane, a Cyclone, and some other random ****.
That fit is ******* epic.
Also: your petty directed attack is precious. Keeping bringing up my old loss mails - those are some good memories. Might want to dig through all the absurd number of killmails too though. :)
I'm curious why you think anyone should listen to someone 19 PVP kills in the last year (eg, you)?
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2098
|
Posted - 2012.09.10 23:36:00 -
[56] - Quote
You... don't read very well.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2098
|
Posted - 2012.09.11 00:04:00 -
[57] - Quote
Pink Marshmellow wrote:Liang Nuren wrote: So how do you explain the 200+ man Tengu blobs in null sec lately?
-Liang
Oh look 500 man Maelstrom Blobs. Nerf Maelstroms. http://themittani.com/news/battle-es-q0w-tengus-vs-napocsOh look Liang Navy Apocalypse Blobs. Nerf NAPOCS. Nerf hurricanes, Abaddons, Tempests, bombers.
That's not actually what I was getting at. I was showing the basic fallacy behind the argument that any particular expensive ship is needed to engage the blob when outnumbered. If the power differential is there, eventually the blob will be flying exactly the same ship - and now where does that leave everyone? In a much worse state than before.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2098
|
Posted - 2012.09.11 00:05:00 -
[58] - Quote
By the way, since you're so keen on quoting my posts out of context, I figured I'd throw this part back in your face:
Liang Nuren wrote: If a dev made a post telling us that Crystals were getting nerfed, I'd simply shrug and say it was good while it lasted. Yeah I'd basically be out a few billion but it's not that big of a deal. I've got lots of ISK.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2098
|
Posted - 2012.09.11 00:27:00 -
[59] - Quote
Pink Marshmellow wrote: All I can see from your posts is that you have some strong hate against Tech 3 ships, but don't clearly show why they are unbalanced and how they should be balanced.
All I hear from you is that you say Tech 3 are OP, because its OP and throw words like ez mode solopwnmobile. You blame Tech 3 ships for the fault of gameplay design of other ships.
That's not at all what's happening. T3s are OP because they are too good at too many things. I've gone into why this is true repeatedly, and I'm not going to belabor the point for someone who won't read it anyway.
Quote:Liang Nuren wrote: If a dev made a post telling us that Crystals were getting nerfed, I'd simply shrug and say it was good while it lasted. Yeah I'd basically be out a few billion but it's not that big of a deal. I've got lots of ISK.
That's like me rolling my eyes whenever someone steals my car, because I have billions of cars. Perhaps I wouldn't care if we were all missing one car, but there are people would be hurt much more and be unhappy about it.
Amusingly, that's exactly the opposite of what you attributed to me a few posts back. Care to backpedal more?
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2100
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Posted - 2012.09.11 16:36:00 -
[60] - Quote
Songbird wrote:so faction battlecruisers
I want a Sansha BC with the following: 6 Highs (4 turrets) 6 Mids 6 Lows
Special Ability: 100% bonus to Medium Energy Turret damage Battlecruiser Skill Bonus: 20% Energy Turret capacitor usage per level Amarr Cruiser Skill Bonus: 7.5% bonus to Medium Energy Turret tracking per level Caldari Cruiser Skill Bonus: 5% bonus to Medium Energy Turret damage per level
:)
-Liang
Ed: I waffled between 20% cap usage and 20% optimal per level. Optimal seems like such a Caldari trait that it it'd be alright. Awww, hell, why not both! All the other BCs get 2 bonuses from the BC skill! Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2101
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Posted - 2012.09.11 18:14:00 -
[61] - Quote
Asssassin X wrote: Wait a second here, your comparing only one command ship to legion, what aboutt he damnation which fits better tank, than the legion ever will and also can fit the same amount of missle dps as the legion if not using ganglink style? The zealot far out dps's the legion and has way better gtfo ability than a legion if you using it correctly. if you fit a legion for gank/tank then your are gimping it as it doesn't do both very good, it does one or the other great butt hats it. Also the legion SHOULD be faster and smaller in sig than the abso/damnation and saying it should be is wrong as it is still cruiser sized not battlecruiser!
Please post this missile damnation fit.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2106
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Posted - 2012.09.11 21:36:00 -
[62] - Quote
Hmmm, I think what he was getting at is that the Legion is not slightly more expensive - it's twice as expensive. As for it being better: when configured as a fleet command, it's arbitrarily better. It has a better bonus, and due to not being able to shoot what you can't target it's got infinitely more tank than a Damnation.
I haven't compared the Legion directly to the Absolution, but I can say that I consider the Legion far more often than I consider the Abso despite having CS5. IIRC the trade off when going to a Legion over an Abso is very marginally lower DPS and drones for vastly superior mobility, vastly superior tank, dramatically lower, and an optimal bonus.
The mobility and optimal bonus are really what do it for me.
-Liang
Ed: I do remember EFTing up a L4 Legion that dropped almost 900 DPS a couple of days ago. I don't remember being able to get that from the Abso. What's max DPS from an Abso? [5% hardwirings, faction dmg mods, T2 dmg rig] Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2107
|
Posted - 2012.09.11 22:27:00 -
[63] - Quote
Shoo Ting wrote: The absolution gets 900 dps with t2 conflag and 3 faction heat sink. It has enough lows for a 1600mm, 2 enams, and a damage control.
The legion only have room for 1600mm and 2 enams when fitting 3 heat sinks. The legion also has powergrid issues, even with max skills and power core multiplier. You cannot fit a 10mn mwd with putting on pg mods.
The absolution no only has more dps at this point, but it has more tank. Its tank is superior as well, the legion has a hitpoint tank, the absolution has a resist tank. Which makes it superior for RR gangs.
I am an avid fan of the absolution. People dismiss the abso believing it to be only slightly better than the harbinger, but it is much superior, you only need to EFT to see so. Flying is even better.
I'll check that out when I get home, but I will say at a glance that you seem to underestimate tanking benefit of a smaller sig radius.
-Liang
Ed: Can you post the fit for that 900 DPS Abso? Also, thanks. :) Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2107
|
Posted - 2012.09.11 22:30:00 -
[64] - Quote
Shoo Ting wrote: If you're trying to make a 6 gun configuration you only have 6 lowslots. Meaning you will only be able to fit 2 heat sinks.
The extra range is alright, but most engagements that I'm in are within disruptor range.
If we're talking about engagements with T3s or Absos, it's pretty reasonable to assume that disruptor range is 35-45km.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2107
|
Posted - 2012.09.11 22:46:00 -
[65] - Quote
Shoo Ting wrote:Quote:
If we're talking about engagements with T3s or Absos, it's pretty reasonable to assume that disruptor range is 35-45km.
-Liang
Not everyone flies around with RF points mate. Lots of fights happen pretty close within 15km of gates. A plated armored Ship doesn't exactly control range very well. Those are what shield nano ships are good at. Fights in wormholes occur within blaster range, so that extra range isn't all that useful.
Who said anything about RF points? That's T2 warp disruptor range.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2107
|
Posted - 2012.09.11 23:02:00 -
[66] - Quote
Shoo Ting wrote: T2 warp disruptor range is 24km mate. I don't know what you're talking about.
For the foreseeable future, T2 warp disruptor with links is ~38km. Yes they'd like to remove off grid boosting but AFAIK due to technical considerations it's not even slated for Winter release. If you're talking about fight with Legions and Absos on field, it's not at all unreasonable to assert that T2 warp disruptor range is with off grid links.
At least for now and for the foreseeable future.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2108
|
Posted - 2012.09.11 23:07:00 -
[67] - Quote
Shoo Ting wrote:Liang Nuren wrote:Shoo Ting wrote: T2 warp disruptor range is 24km mate. I don't know what you're talking about.
For the foreseeable future, T2 warp disruptor with links is ~38km. Yes they'd like to remove off grid boosting but AFAIK due to technical considerations it's not even slated for Winter release. If you're talking about fight with Legions and Absos on field, it's not at all unreasonable to assert that T2 warp disruptor range is with off grid links. At least for now and for the foreseeable future. -Liang I don't fly with skirmish ganglinks in my gang most of the time. Why do you assume I do so? Just because I have a nice ship doesn't mean I have OGB.
Why do you assume everyone else doesn't?
-Liang
Ed: You're all like "Yep that extra range is totally useless because it's beyond point range!" and I'm like "Not necessarily..." and you're like "I don't fly with links therefore nobody does!"
 Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2111
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Posted - 2012.09.11 23:17:00 -
[68] - Quote
Shoo Ting wrote: How many players fly with skirmish links compared to how many that don't?
You assume everyone and their grandma has links, but I believe most people do not. I am not saying nobody flies with links, but to assume that everyone flies with links is ignorant.
Ok whatever. The point here is that the optimal bonus isn't wasted and doesn't have to even push your optimal beyond T2 point range. From that perspective, the Absolution comes up looking mighty weak indeed.
-Liang
Ed: I'd say that in low sec, lots of gangs have links. In Wormholes, damn near every gang I faced had links. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2112
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Posted - 2012.09.11 23:32:00 -
[69] - Quote
Sure, and now it's a close range brawl and the Legion's sig bonus is worth a lot in mitigated damage.
-Liang
Ed: I'm not trying to say that close range fights don't happen. I'm saying that discounting the range bonus is just ******* stupid - especially given how damn easy it is to get T2 points out to 35km+. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2125
|
Posted - 2012.09.12 15:43:00 -
[70] - Quote
Asssassin X wrote: Please answer on how tech 3 is so OP when you have been shot down by my count atleast 9 different people in your argument so far?
I ask for a fit and you resort to attacking me. Can I safely conclude that you're full of ****?
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2139
|
Posted - 2012.09.13 17:49:00 -
[71] - Quote
Kitty Bear wrote:Gabrielle Lamb wrote: I don't really agree, T3's is balanced very well around risk / reward. They're not overly powerful except when combined with offgrid boosting. The only thing that isn't balanced properly is training time, which is made up by SP loss upon death.
You have got to be kidding ...... I fly Caldari I trained Missiles and even i recognise that the Tengu, when configured for 6x HML's, needs a serious beating with the nerf bat, it has completely and utterly destroyed any usefulness in the Cerberus and this is wrong.
Heh, it's largely obsoleted the Cerb, Nighthawk, and even the Raven/CNR depending on what you're doing.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2163
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Posted - 2012.09.15 21:35:00 -
[72] - Quote
Asssassin X wrote:Liang Nuren wrote:Asssassin X wrote: Please answer on how tech 3 is so OP when you have been shot down by my count atleast 9 different people in your argument so far?
I ask for a fit and you resort to attacking me. Can I safely conclude that you're full of ****? -Liang I asked you first to tell me how Tech 3 is OP and you asked me for my fit of a ship......if You can't tell me how there op then why should i give you one of my fits? you could always theory craft on EFT just to find it.....
I've made a few dozen posts in this thread which have detailed how T3s are OP. You've stuck your head in the sand and said "LOL THAT GOT DEBUNKED BY SOMEONE ELSE" when in reality nothing of the sort happened. Then you go talking out your ass and making claims about a fit and you refuse to provide the fit.
You are debunking your own argument.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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